about

FOCUS, AND ACHIEVEMENTS

process

about

process

FOCUS, AND ACHIEVEMENTS

FOCUS

I design for the moments between intention and action, where a tap becomes trust, and complexity quietly disappears.

At Robinhood, I shape financial experiences that carry real weight in people's lives, using AI as a sketchpad to move from a rough idea to something that feels inevitable. Before that, at Google, I helped reimagine how people search the world around them — work that found its way onto hundreds of millions of screens.

ACHIEVEMENTS

My work on Circle to Search now lives on 300M+ Android devices.

Three patents, an MDes from Berkeley, and a shelf of design awards later, what still moves me is simpler than all of it: making powerful things feel human, and quiet, and kind.

PRACTICE

Experience

CAREER

PRACTICE

CAREER

Experience

PRACTICE

CAREER

Experience

Product Designer

Full-time

Robinhood

2025 - 2026

Product Designer

Full-time

Robinhood

2025 - 2026

Interaction Designer

Full-time

Google, Search & Deepmind

2023 – 2025

Interaction Designer

Full-time

Google, Search & Deepmind

2023 – 2025

User Experience Design Intern

Internship

Google, Chrome

2021

User Experience Design Intern

Internship

Google, Chrome

2021

User Experience Design Intern

Internship

Bytedance, Lark

2021

User Experience Design Intern

Internship

Bytedance, Lark

2021

Skill set

type

User Experience Desgin

Industrial design

Implementation

Writing

focus

concept

structure

execution

Status

Design @ robinhood

[04]

Writing

I write about design, process, and the thinking behind the work — notes on craft, decisions, and the things I'm still figuring out. Less polished case study, more honest working journal.

A small bird perched on a street lamp.

[04]

Writing

I write about design, process, and the thinking behind the work — notes on craft, decisions, and the things I'm still figuring out. Less polished case study, more honest working journal.

A small bird perched on a street lamp.

[01]

User experience design

I design experiences people barely notice — flows where the next step feels obvious and complexity quietly disappears. From research to interaction, I shape products that are intuitive, human, and earn trust at every tap.

[01]

User experience design

I design experiences people barely notice — flows where the next step feels obvious and complexity quietly disappears. From research to interaction, I shape products that are intuitive, human, and earn trust at every tap.

[02]

Industrial design

I design physical products with the same care I bring to screens — form, function, and feel considered as one. Objects that are intuitive in the hand and quietly built to last.

Modern skyscraper viewed through glass ceiling on a rainy day

[02]

Industrial design

I design physical products with the same care I bring to screens — form, function, and feel considered as one. Objects that are intuitive in the hand and quietly built to last.

Modern skyscraper viewed through glass ceiling on a rainy day

[03]

Implementation

I build tools that make creative work faster and sharper — from design systems to internal utilities and AI-assisted workflows. The goal is to remove friction so the good ideas come easier.

Workers on a suspended platform cleaning skyscraper windows

[03]

Implementation

I build tools that make creative work faster and sharper — from design systems to internal utilities and AI-assisted workflows. The goal is to remove friction so the good ideas come easier.

Workers on a suspended platform cleaning skyscraper windows